So I’ve recently dumped my current “must-play” game Pirates! in favour of Star Wars Knights of the Old Republic II: The Sith Lords (one of the shortest titles ever), and am about seven or eight hours into the forty-ish hour game.
It seems that a lot of people prefer playing evil roles in games (there are probably more links, but I can’t remember right now) but I for one have difficulty playing an evil character in games like this. In Fable, for instance, I played the game exactly how I felt at the time. Sometimes I was slightly evil, but mostly I was a good-guy. This is pretty much how I always play video games with a “good/evil” choice structure (usually it’s pretty obvious, too).
I wonder why that is; if there’s an option to talk a poor person out of his money, and then send him on a quest to attack his mother-in-law with a chainsaw, I just can’t do it. Instead, I save their whole family, pay off their mortgage and arrange for their daughter to marry a wealthy prince. I can’t bring myself to hurt these poor little digital characters.
Perhaps it’s just my nature, perhaps it’s from years of playing RPGs and being forced to be the good-guy. Often when I finish a game, playing it “as I feel” (in other words, I end up as a very good-guy), I will go back and play a little bit as the bad guy (or in the case of the first Knights of the Old Republic, go back to the pivotal point where the endings are chosen, and play as the evil character. Still, it’s not my first choice to act like that.
I wonder then, with so many people saying they enjoy playing as evil characters, is it because they are inherently bad themselves, or just prefer to play things out in that way because they aren’t “allowed to” in real life?
No comments, make a comment »


Tuesday December 14, 2004 - 11:30 am (4 years ago)